In the weeks following its release, Dead Space 3 has gradually slipped further down the charts. Though sales figures for the game have yet to be officially released, the game’s first week sales in the UK were down 26.6 per cent on the game’s predecessor Dead Space 2. “Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them.” “In general we’re thinking about how we make this a more broadly appealing franchise,” Gibeau told CVG, “because ultimately you need to get to audience sizes of around five million to really continue to invest in an IP like Dead Space. Last year, EA Labels president Frank Gibeau suggested that Dead Space 3 would need to sell around five million copies in order for the series to survive. Our source’s comments tally with those made previously by EA. Weapon-specific ammo was allegedly switched for generic ammo late in development, too, as a method for shoehorning in the game’s controversial micro-transactions.ĮA also advised Visceral that Dead Space 3 needed to appeal to a wider audience than the series’ previous two titles, our source added, and the studio was reportedly told to focus on action over horror in an effort to make the game feel more like BioWare’s Mass Effect. If a remake of 3 does end up happening, that's likely a long ways away though, so don't go saving your money up just yet.Though EA had yet to announce Dead Space 4, Dead Space 3’s cliffhanger ending suggested that a fourth game had been planned by the publisher.Īs well as discussing Dead Space 4’s alleged cancellation, our source also gave us further insight into Dead Space 3’s development, telling us that the game was almost cancelled partway through its development, and saw continuous cuts made to its budget throughout production. Others made the point that they'd like Motive, the developer of the remake, to take another go at 3, the game generally viewed as the worst in the trilogy. Over on ResetEra, some fans seem to be up for remakes of 2 and 3, with one making the point they'd "much rather have a whole new game instead," with other fans expressing similar sentiments. Either way, it's obvious that it has the intention to revitalise the franchise even more, assuming everyone that received the survey made it clear they want more games. It's entirely possible that the game is expecting as well as EA might have hoped for. The Callisto Protocol's biggest problem was that it didn't meet sales expectations by quite a large margin, but we don't know what the expectations were for the Dead Space Remake. Though it's also important to note that The Callisto Protocol launched in December, a busy season for games sales thanks to Christmas, and was generally cheaper than the Dead Space remake, so there's lots of factors at play. On the flip side, it did apparently sell less than half of what The Callisto Protocol did in its first week (an important comparison considering the latter was led by the original Dead Space's director, and the two being very similar games). We don't have exact sales figures for the Dead Space remake just yet, but it was the number one in boxed sales during its launch week. To see this content please enable targeting cookies.
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